lib64Box2D-devel-2.3.0-6-rosa2016.1.x86_64.rpm


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Description

lib64Box2D-devel - A 2D physics engine for games

Property Value
Distribution ROSA 2016.1
Repository ROSA Contrib x86_64
Package filename lib64Box2D-devel-2.3.0-6-rosa2016.1.x86_64.rpm
Package name lib64Box2D-devel
Package version 2.3.0
Package release 6-rosa2016.1
Package architecture x86_64
Package type rpm
Category Development/C++
Homepage http://www.box2d.org
License BSD
Maintainer -
Download size 422.23 KB
Installed size 5.63 MB
Box2D is a 2D rigid body simulation library for games. Programmers can use it
in their games to make objects move in believable ways and make the game world
more interactive. From the game's point of view a physics engine is just
a system for procedural animation.
Box2D is written in portable C++. Most of the types defined in the engine begin
with the b2 prefix. Hopefully this is sufficient to avoid name clashing with
your game engine.

Alternatives

Package Version Architecture Repository
lib64Box2D-devel - - -

Requires

Name Value
devel(libgcc_s(64bit)) -
devel(libstdc++(64bit)) -
lib64Box2D2.3.0 == 2.3.0-6:2016.1

Provides

Name Value
box2d-devel == 2.3.0-6:2016.1
devel(libBox2D(64bit)) -
lib64Box2D-devel == 2.3.0-6:2016.1
pkgconfig(Box2D) == 2.3.0

Obsoletes

Name Value
box2d-devel < 2.3

Download

Type URL
Mirror mirror.rosalab.ru
Binary Package lib64Box2D-devel-2.3.0-6-rosa2016.1.x86_64.rpm
Source Package box2d-2.3.0-6.src.rpm

Install Howto

  1. Enable ROSA Contrib repository on Install and Remove Software
  2. Update packages list:
    # urpmi.update -a
  3. Install lib64Box2D-devel rpm package:
    # urpmi lib64Box2D-devel

Files

Path
/usr/include/Box2D/Box2D.h
/usr/include/Box2D/Collision/b2BroadPhase.h
/usr/include/Box2D/Collision/b2Collision.h
/usr/include/Box2D/Collision/b2Distance.h
/usr/include/Box2D/Collision/b2DynamicTree.h
/usr/include/Box2D/Collision/b2TimeOfImpact.h
/usr/include/Box2D/Collision/Shapes/b2ChainShape.h
/usr/include/Box2D/Collision/Shapes/b2CircleShape.h
/usr/include/Box2D/Collision/Shapes/b2EdgeShape.h
/usr/include/Box2D/Collision/Shapes/b2PolygonShape.h
/usr/include/Box2D/Collision/Shapes/b2Shape.h
/usr/include/Box2D/Common/b2BlockAllocator.h
/usr/include/Box2D/Common/b2Draw.h
/usr/include/Box2D/Common/b2GrowableStack.h
/usr/include/Box2D/Common/b2Math.h
/usr/include/Box2D/Common/b2Settings.h
/usr/include/Box2D/Common/b2StackAllocator.h
/usr/include/Box2D/Common/b2Timer.h
/usr/include/Box2D/Dynamics/b2Body.h
/usr/include/Box2D/Dynamics/b2ContactManager.h
/usr/include/Box2D/Dynamics/b2Fixture.h
/usr/include/Box2D/Dynamics/b2Island.h
/usr/include/Box2D/Dynamics/b2TimeStep.h
/usr/include/Box2D/Dynamics/b2World.h
/usr/include/Box2D/Dynamics/b2WorldCallbacks.h
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h
/usr/include/Box2D/Dynamics/Contacts/b2CircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2Contact.h
/usr/include/Box2D/Dynamics/Contacts/b2ContactSolver.h
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h
/usr/include/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2PolygonContact.h
/usr/include/Box2D/Dynamics/Joints/b2DistanceJoint.h
/usr/include/Box2D/Dynamics/Joints/b2FrictionJoint.h
/usr/include/Box2D/Dynamics/Joints/b2GearJoint.h
/usr/include/Box2D/Dynamics/Joints/b2Joint.h
/usr/include/Box2D/Dynamics/Joints/b2MotorJoint.h
/usr/include/Box2D/Dynamics/Joints/b2MouseJoint.h
/usr/include/Box2D/Dynamics/Joints/b2PrismaticJoint.h
/usr/include/Box2D/Dynamics/Joints/b2PulleyJoint.h
/usr/include/Box2D/Dynamics/Joints/b2RevoluteJoint.h
/usr/include/Box2D/Dynamics/Joints/b2RopeJoint.h
/usr/include/Box2D/Dynamics/Joints/b2WeldJoint.h
/usr/include/Box2D/Dynamics/Joints/b2WheelJoint.h
/usr/include/Box2D/Rope/b2Rope.h
/usr/lib64/libBox2D.so
/usr/lib64/Box2D/Box2D-targets-noconfig.cmake
/usr/lib64/Box2D/Box2D-targets.cmake
/usr/lib64/Box2D/Box2DConfig.cmake
/usr/lib64/pkgconfig/Box2D.pc
/usr/share/doc/lib64Box2D-devel/License.txt
/usr/share/doc/lib64Box2D-devel/Readme.txt
/usr/share/doc/lib64Box2D-devel/API/_box2_d_8h_source.html
/usr/share/doc/lib64Box2D-devel/API/annotated.html
/usr/share/doc/lib64Box2D-devel/API/b2_block_allocator_8h_source.html
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/usr/share/doc/lib64Box2D-devel/API/b2_broad_phase_8h_source.html
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Changelog

2017-02-24 - Andrey Bondrov <andrey.bondrov@rosalab.ru> 2.3.0-6
- (fc41e75) Provide box2d-devel

See Also

Package Description
lib64Box2D2.3.0-2.3.0-6-rosa2016.1.x86_64.rpm 2D physics engine for games
lib64BulletCollision2.83-2.83.7-3-rosa2016.1.x86_64.rpm Professional 3D game multiphysics library
lib64BulletDynamics2.83-2.83.7-3-rosa2016.1.x86_64.rpm Professional 3D game multiphysics library
lib64BulletFileLoader2.83-2.83.7-3-rosa2016.1.x86_64.rpm Professional 3D game multiphysics library
lib64BulletSoftBody2.83-2.83.7-3-rosa2016.1.x86_64.rpm Professional 3D game multiphysics library
lib64BulletWorldImporter2.83-2.83.7-3-rosa2016.1.x86_64.rpm Professional 3D game multiphysics library
lib64BulletXmlWorldImporter2.83-2.83.7-3-rosa2016.1.x86_64.rpm Professional 3D game multiphysics library
lib64CEGUI0.6-devel-0.6.2-13-rosa2016.1.x86_64.rpm Development files for CEGUI
lib64CEGUI0.6.2-0.6.2-13-rosa2016.1.x86_64.rpm CEGUI library
lib64CNearTree-devel-3.1.1-8-rosa2016.1.x86_64.rpm Development tools for compiling programs using NearTree
lib64CNearTree5-3.1.1-8-rosa2016.1.x86_64.rpm The NearTree shared library
lib64COS4_1-4.1.7-6-rosa2016.1.x86_64.rpm A robust high performance CORBA ORB for C++ and Python
lib64COSDynamic4_1-4.1.7-6-rosa2016.1.x86_64.rpm A robust high performance CORBA ORB for C++ and Python
lib64COSNotify4_0-2.1-7-rosa2016.1.x86_64.rpm omninotify shared libraries
lib64CQRlib-devel-1.1.2-4-rosa2016.1.x86_64.rpm Development tools for compiling programs using CQRlib
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